Price for l3dt pro6/18/2023 ![]() Height-maps must also meet the additional requirement of having side lengths of (2 n+1) * (2 n+1) pixels, where n is an integer between 1 and 15. The image file formats usually have a precision of 8 BPP (bits-per-pixel), while the ter and pgm formats have a much higher precision of 16 BPP, and are therefore the preferred choice for height-maps. The gray values between them represent intermediate height values – the brighter a pixel, the higher is the resulting terrain at that spot.ĬaWE and Cafu support height-maps in all the image file formats that are also supported for textures ( jpg, png, tga and bmp), as well as Terragen ( ter) and portable graymap ( pgm) files. A height-map is usually a square gray-scale image whose black pixels represent the lowest heights (0%) and whose fully white pixels describe the highest heights (100%). ![]() The shapes of the terrains that you can create with The New Terrain Tool are defined by height-maps.
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